![]() ![]() The weapons system is revamped, and players can carry two weapons instead of one, only losing the one they are currently using if they die. New styles of levels in The Alien Wars involve motorcycle chases, riding on missiles, and two Mode 7 enabled overhead levels similar to those in Super Contra. For instance, players can grab on to poles and navigate them in a monkey bar fashion, climb walls and ladders, destroy buildings and scenery, and commandeer tanks. The level design is more complex, and provides more opportunity for interaction than was possible in previous Contra installments. Taking advantage of the then new technology provided by the Super Nintendo Entertainment System, The graphics in The Alien Wars was improved to such an extent as to be visually comparable to the original arcade versions of Contra and Super C. ![]() They were referred to as being descendants of Mad Dog and Scorpion from the NES versions of Contra and Super C. In the North American version, Bill and Lance were called "Jimbo" and "Sully", respectively. The protagonists Bill Rizer and Lance Bean are deployed once again to counter an alien invasion. The game takes place in 2636, two years after the events of Super Contra.
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